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Kevelation Games Studio presents

Mammoth Stampede Rising

Mammoth Rising
A woolly mammoth charging across a frozen prairie at dusk

1,024 ways. Zodiac splits Gold from Rising. In Rising a converted animal pays as the White Mammoth symbol only. Side panels pay $10 for each × when the same symbol lines up across a row.

A Kevelation Games Studio original · Video slot · PC

Downloads are a 3-day demo until the official store release

Ways to win
1,024
Base window
5 × 4
Rising cap
1,800×
Volatility
High

The stampede

Three ways the ice breaks

Zodiac on the first reels is the only key. Three left-to-right stay in Gold. Four and five on any reels open Rising. Collectors land at 1.8%. 4 turn Raven into White Mammoth, 7 Bear, 13 Eagle, 15 Sabertooth. At 15, White becomes a Gold Collector and sticks. Later Collectors stick too, up to a full screen, which pays 24× the bet. Lightning then strikes 5 to 9 of them. Those become Energy Collectors and pay 1× the bet each spin. The other Collectors leave, so Zodiac can land again. The strike count is added in spins. Later, 1 spin in 4 throws one bolt. It adds 1 Energy Collector, or 2 on 1 of those bolts in 3. They stick and can fill the glass. A full screen of Energy Collectors is rare. Those bolts do not add spins. Zodiac can retrigger, up to 80 spins. Side panels pay $10.00 for each × when the same symbol lines up on a row. 100× is $1,000.00. Every lined-up row pays until Gold Collectors start, then the panels show Collector Energy and stop paying. In Gold, 5 locked Gold Mammoths pay 36× the bet.

Woolly mammoth rising through cracked frozen earth in gold light

4 or 5 Zodiac

Progressive Rising

Four or five Zodiac on any reels open Rising. Three left-to-right from reel 1 stays Gold. Collectors land on 1.8% of eligible cells. 4 turn Raven into White, 7 Bear, 13 Eagle. At 15, White becomes a Gold Collector and sticks. Later Collectors stick, up to 20. A full screen pays 24× the bet. Lightning then strikes 5 to 9 Collectors. Those become Energy Collectors and pay 1× the bet each spin. The other Collectors leave, so Zodiac can land again. The strike count is added in spins. Later, 1 spin in 4 throws one bolt. It adds 1 Energy Collector, or 2 on 1 of those bolts in 3. They stick and can fill the glass. A full screen of Energy Collectors is rare. Those bolts do not add spins. Zodiac can retrigger up to 80 spins. Side panels pay $10.00 for each × when the same symbol lines up on a row. 2× is $20. 100× is $1,000. Every lined-up row pays. When Gold Collectors start, both panels show Collector Energy and stop paying. The pack stops at 1,800× the bet.

Zodiac scatter — golden sun reel symbol

3 Zodiac

Gold Free Games

Three consecutive Zodiac award 10 Gold free spins on the 5×4 window, plus 10 credits × (bet ÷ 184). That is not 10× the bet. Mammoth is not wild (8 / 16 / 40 credits at bet ÷ 291). Gold Mammoth pays 8 / 24 / 80 credits in this feature and — / 24 / 80 in the base game. The meter reads LOCKED 1/2 FOR ×3, then 2/4 FOR ×4, then 4/5 FOR 36×. 2 new Gold Mammoths set the multiplier to at least ×3 and add 1 spin. 4 new set it to at least ×4 and add 2 spins. Each spin also rolls ×2, ×3, ×4, or ×5. The higher number is used. 5 locked pays 36× the bet. Gold pack credits stop at 45× the bet. Four more Zodiac during the feature upgrade the session into Rising.

Rare white woolly mammoth standing in a blizzard on a dark ridge

8 · 40 · 120

White Mammoth

White Mammoths appear only in Rising. Until 15 Collectors they pay where they land and do not stay. Five on one way pays 0.07× the bet. At 15, White becomes a Gold Collector and sticks. A full screen pays 24× the bet. Lightning then strikes 5 to 9 Collectors. Those become Energy Collectors and pay 1× the bet each spin. The other Collectors leave, so Zodiac can land again. The strike count is added in spins. Later, 1 spin in 4 throws one bolt. It adds 1 Energy Collector, or 2 on 1 of those bolts in 3. They stick and can fill the glass. A full screen of Energy Collectors is rare. Those bolts do not add spins. A Gold Mammoth lands as White. On reel 2, 3, or 4 it multiplies the ways by one ×2 or ×3, up to 27×. A converted animal does not. Fill every cell with a landed White Mammoth during Rising and the Progressive jackpot drops.

Zodiac free games

The sun is the only key

Three Zodiac must land left-to-right from reel 1. That stays in Gold. Four or five Zodiac on any reels open Rising. Zodiac also pays 10, 15, or 20 credits × (bet ÷ 184). That is not times the bet.

Reel 1
Reel 2
Reel 3
Reel 4
Reel 5

Award10spins · Gold

CutsceneSun movie · 5 seconds

WindowFlat 5×4

10 credits × (bet ÷ 184), plus 10 Gold spins. Not 10× the bet. Mammoth is not wild (8 / 16 / 40 credits at bet ÷ 291). Gold Mammoth pays 8 / 24 / 80 credits here. Base pays no 3-kind. Meter: 1/2 FOR ×3, then 2/4 FOR ×4, then 4/5 FOR 36×. 2 new sets at least ×3 and adds 1 spin. 4 new sets at least ×4 and adds 2 spins. Each spin also rolls ×2–×5. The higher number is used. 5 locked pays 36× the bet. The pack stops at 45× the bet.

Zodiac scatter — golden sun reel symbol

3 Zodiac · reels 1–2–3

Gold free games

  • 10 free spins plus 10 credits × (bet ÷ 184) on the normal 5×4 window. Not 10× the bet
  • Mammoth is not wild — pays 8 / 16 / 40 at bet ÷ 291 as a line symbol
  • Gold Mammoth locks here. Meter: LOCKED 1/2 FOR ×3, then 2/4 FOR ×4, then 4/5 FOR 36×. No Collector picture.
  • 2 new Gold Mammoths → ×3 and +1 spin. 4 new → ×4 and +2 spins. 5 locked → 36× the bet. In this feature, 3 left to right pay 8. Base pays no 3-kind.
  • Pack stops at 45× the bet. Rising stops at 1,800×. Progressive ($1,200) pays outside that. The Gold 36× pays outside the 45× cap.
  • Each spin rolls ×2, ×3, ×4, or ×5. The lock uses the higher number
  • Sun movie plays for five seconds on the trigger cells
  • Four or five Zodiac during Gold upgrades the rest of the session into Rising
White Mammoth reel symbol

4 or 5 Zodiac

Rising free games

  • 15 spins plus 15 credits × (bet ÷ 184) from four Zodiac. 20 spins plus 20 credits from five. Not times the bet
  • Tesla coil sun cutscene, then the same 5×4 window. No extra rows
  • Mammoth is not wild — pays 8 / 16 / 40. Whites and converted animals pay as White and do not stay. Five on one way is 0.07× the bet
  • A Gold Collector can land on a cell. It counts, then the symbol under it pays. 4 turn Raven into the White Mammoth symbol and Raven stops landing. 7 Bear. 13 Eagle. 15 Sabertooth. A converted stop is the White Mammoth symbol
  • A converted animal is the White Mammoth symbol. It does not also pay as the old animal, and it does not stay on the cell
  • Each side panel stops three Side Panel's Rising Symbol Multipliers: 2×, 3×, 5×, 10×, 15×, 20×, 25×, 30×, 50×, 60×, 70×, or 100×
  • The same symbol must line up in the same row on the left and the right. Each triggered row pays $10.00 times its multiplier. 2× is $20.00, 10× is $100.00, 30× is $300.00, and 100× is $1,000.00. Every lined-up row pays. Glass ways are not multiplied. When Gold Collectors start, both panels show Collector Energy and stop paying
  • Every 4 landed White Mammoths add 1 spin. A converted stop does not. Wins stay on the Win meter until the last spin
  • The two plaques that lined up glow. The rest dim
  • A landed White Mammoth on reel 2, 3, or 4 multiplies the whole spin by one 2× or 3×, up to 27×. A converted stop does not. A stack on one reel does not multiply again
  • Gold stops show as the White Mammoth symbol and pay as the White Mammoth symbol. They do not stay. After a collector step, that animal no longer lands
  • At 15, White becomes a Gold Collector and sticks. A full screen pays 24× the bet. Lightning strikes 5 to 9. Those become Energy Collectors and pay 1× the bet each spin. The other Collectors leave, so Zodiac can land again. The strike count is added in spins
  • Later, 1 spin in 4 throws one bolt. It adds 1 Energy Collector, or 2 on 1 of those bolts in 3. They stick and can fill the glass. A full screen of Energy Collectors is rare. Those bolts do not add spins. The pack stops at 80 spins and at 1,800× the bet
  • Rising ways use ÷ 17,010, except the White Mammoth symbol, which uses ÷ 1,700. The 1,800× cap still applies. The Progressive is outside it
  • No random symbol substitutes — the reels play what they stop on
  • Once Rising is entered, retriggers cannot drop back to Gold
  • Three from reel 1

    Three Zodiac must be left-to-right from reel 1. That opens Gold. Four or five Zodiac on any reels open Rising.

  • Credits + free spins

    3 left-to-right pays 10 credits × (bet ÷ 184) and 10 Gold spins. 4 on any reels pays 15 credits and 15 Rising spins. 5 on any reels pays 20 credits and 20 Rising spins. These are not 10×, 15×, or 20× the bet.

  • Wilds never substitute

    Mammoth and Sunset cannot stand in for Zodiac on a trigger.

  • Cannot be held

    Wild Mammoth cannot be held. A reel showing Zodiac or Gold Mammoth always spins. The only hold is one Sunset wild for one spin.

  • Retrigger adds the same

    Landing the same count again adds that award. Four or more during Gold promotes the session to Rising.

  • Sunset stays in base

    3× and 5× Sunset wilds never land in free games or Rising. In base, hold one Sunset reel for one spin. The Sunset stays. Other symbols on that reel still spin. They do not stack.

  • Raven flock overlay

    A Raven flock plays over the glass only in the base game, and only when all five reels show Raven and at least 8 Ravens are on the glass. Four and five pay 20 and 32. Gold and Rising never play it.

Rising free games

At 15 Collectors, White becomes a Gold Collector and sticks.

Rising is a one-way feature opened by four or five Zodiac. Gold cannot reclaim the session. Mammoth stops substituting. White Mammoths appear only in this feature. Until 15 Collectors they pay where they land and do not stay. 5×4 glass. A Gold Collector can land on a cell, add to the counter, then leave. The symbol under it pays. 4 turn Raven into the White Mammoth symbol. 7 Bear. 13 Eagle. 15 Sabertooth, and White becomes a Gold Collector for the spins still left. Those stick. Each new Collector sticks. A full screen pays 24× the bet. Lightning then strikes 5 to 9 Collectors. Those become Energy Collectors and pay 1× the bet each spin. The other Collectors leave, so Zodiac can land again. The strike count is added in spins. Later, 1 spin in 4 throws one bolt. It adds 1 Energy Collector, or 2 on 1 of those bolts in 3. They stick and can fill the glass. A full screen of Energy Collectors is rare. Those bolts do not add spins. Zodiac retriggers can carry the pack as far as 80 spins. Each side panel stops three Side Panel's Rising Symbol Multipliers. The same symbol must line up in the same row on the left and the right. Each triggered row pays $10.00 times its multiplier, so 100× is $1,000.00. Every lined-up row pays. When Gold Collectors start, both panels show Collector Energy and stop paying. The glass ways still pay on their own. Wins stay on the Win meter until the last spin. A retrigger keeps the count. A new Rising starts at 0.

White Mammoth symbol

White Mammoth

Rising only · 8 / 40 / 120 · Gold Collector at 15

  1. 01

    Trigger

    4 Zodiac on any reels awards 15 Rising spins and 15 credits × (bet ÷ 184). 5 on any reels awards 20 spins and 20 credits. These are not times the bet. Three left-to-right from reel 1 stays Gold.

  2. 02

    Window

    At 15 Collectors, White becomes a Gold Collector and sticks. 3 / 4 / 5 pay 4 / 8 / 24 at ÷ 858. A full screen is 24× the bet. Zodiac retriggers stop at 80 spins. The pack stops at 1,800× the bet.

  3. 03

    Lightning

    A full screen pays 24×, then lightning strikes 5 to 9 Collectors. Those become Energy Collectors and pay 1× the bet each spin. The other Collectors leave, so Zodiac can land again. The strike count is added in spins. Later, 1 spin in 4 throws one bolt. It adds 1 Energy Collector, or 2 on 1 of those bolts in 3. They stick and can fill the glass. A full screen of Energy Collectors is rare. Those bolts do not add spins.

  4. 04

    Lock

    In Rising, Mammoth is not wild (8 / 16 / 40). Whites and converted animals pay as White and do not stay stuck. Wins stay on the Win meter until the feature ends. Gold packs cap at 45×. Rising caps at 1,800×. The Progressive pays outside the ways win.

Side Panel's Rising Symbol Multipliers

Three on the left, three on the right. The same symbol has to line up in one row. Each triggered row pays $10.00 times its multiplier. 2× is $20. 100× is $1,000. Every lined-up row pays. 4 landed White Mammoths add a spin. A converted stop does not.

  • 2× Side Panel's Rising Symbol Multiplier, pays $20

    2×

    $20

  • 3× Side Panel's Rising Symbol Multiplier, pays $30

    3×

    $30

  • 5× Side Panel's Rising Symbol Multiplier, pays $50

    5×

    $50

  • 10× Side Panel's Rising Symbol Multiplier, pays $100

    10×

    $100

  • 15× Side Panel's Rising Symbol Multiplier, pays $150

    15×

    $150

  • 20× Side Panel's Rising Symbol Multiplier, pays $200

    20×

    $200

  • 25× Side Panel's Rising Symbol Multiplier, pays $250

    25×

    $250

  • 30× Side Panel's Rising Symbol Multiplier, pays $300

    30×

    $300

  • 50× Side Panel's Rising Symbol Multiplier, pays $500

    50×

    $500

  • 60× Side Panel's Rising Symbol Multiplier, pays $600

    60×

    $600

  • 70× Side Panel's Rising Symbol Multiplier, pays $700

    70×

    $700

  • 100× Side Panel's Rising Symbol Multiplier, pays $1,000

    100×

    $1,000

Paytable

The glass

All 1,024 ways. Left to right. 5 is the top. Base: credit × (bet ÷ 122) × ways, about 60% of the stake. Gold ways: credit × (bet ÷ 291) × ways. Rising White Mammoth uses ÷ 1,700. Other Rising symbols use ÷ 17,010. A Rising row pays $10.00 times its multiplier. 100× is $1,000.00. Counted together, the game returns about 80%. The house keeps about 20%.

3 / 4 / 5

  • Mammoth

    Mammoth

    Wild

    10 · 20 · 32

    Wild in base. Completes Eagle, Hunters, Sabertooth, and Gold Mammoth. Finishes Lightning, Raven, and Bear as a 3-kind only. Pays 8 / 16 / 40 in Gold (÷ 291) and Rising (÷ 17,010). Not wild there.

  • Eagle

    Eagle

    Premium

    12 · 56 · 120

  • Hunters

    Hunters

    Premium

    12 · 52 · 104

  • Sabertooth

    Sabertooth

    Premium

    12 · 48 · 96

  • Bear

    Bear

    Mid

    10 · 22 · 35

  • Raven

    Raven

    Mid

    8 · 20 · 32

    4 pays 20. 5 pays 32. The flock overlay needs 8 Ravens across all five reels, base game only. In Rising, 4 Collectors turn Raven into White Mammoth.

  • Lightning

    Lightning

    Low

    8 · 16 · 26

  • Zodiac

    Zodiac

    Scatter

    10 · 15 · 20

    3 from reel 1 opens Gold. 4 or 5 anywhere open Rising.

  • Gold Mammoth

    Gold Mammoth

    Line

    — · 24 · 80

    No 3-kind in base. Locks in Gold. 2 new: ×3 and +1 spin. 4 new: ×4 and +2 spins. 5 locked: 36× the bet. In Gold, 3 left to right pay 8.

  • White Mammoth

    White Mammoth

    Rising

    8 · 40 · 120

    Rising only. A Gold Mammoth lands as this symbol. Five on one way pay 0.07× the bet. On reel 2, 3, or 4 it multiplies the ways by one ×2 or ×3, up to 27×. A converted animal does not. 20 landed: Progressive.

  • Gold Collector

    Gold Collector

    Rising

    Counts, then leaves · at 15 sticks · 4 / 8 / 24

    Rising only. Counts, then leaves, until 15. Then White becomes this symbol and sticks. 3 / 4 / 5 pay 4 / 8 / 24 at ÷ 858. A full screen is 24× the bet.

  • Energy Collector

    Energy Collector

    Rising

    Sticks · 1× the bet each spin · can fill the glass · a full screen is rare

    After the lightning. Sticks. Each pays 1× the bet a spin. Later, 1 spin in 4 adds 1, or 2 on 1 of those bolts in 3. Can fill the glass. A full screen is rare.

  • Sunset 3×3×

    Sunset 3×

    Wild

    3× wild · base only

    Base only. Reels 2 and 4. Hold 1 spin. Does not stack with 5×.

  • Sunset 5×5×

    Sunset 5×

    Wild

    5× wild · base only

    Base only. Reels 2 and 4. Hold 1 spin. Does not stack with 3×.

Meters

Two jackpots. One of them is almost myth.

The Progressive is Rising only. All 20 cells must be a landed White Mammoth. A converted animal does not fill it. The Minor meter is random in the base game, and it does not hit on every spin. In Gold, 5 locked Gold Mammoths pay 36× the bet, not that meter. Progressive reseeds at $1,200. The base Minor reseeds at $300.

Progressive jackpot

$1,200

Rising only. 20 landed White Mammoths pay the meter, then it reseeds at $1,200. A converted animal does not fill it. Outside the 1,800× cap.

Minor jackpot

$300

Random in the base game. It does not hit on every spin. Reseeds at $300. In Gold, 5 locked Gold Mammoths pay 36× the bet instead of this meter.

The cabinet is ready.

Built for landscape tablets and wide screens. Credits are for play — this is not real-money wagering. Turn the glass sideways and hit spin.